Elemental:
Dust Storm
Upon their Transformation by the Wanderer Vetru, Anwir came into being with an elemental affinity that establishes itself as a Dust Storm.
When they were transformed, they had met an ill-fate by a wildfire that raged through the meadow they called home- the fire had come into being from Vetru's own Elemental, and at the behest of his volatile nature. This fire left many creatures dead or horribly scarred, and the land itself was thrown into discord- much of it's plantlife (if not all) was destroyed by the flames, and the heat and ash rendered the soil unfit for growing things for many, many years afterward. The once lush meadow became a barren wasteland whipped by wind and covered in dust and sand and old ash, and remained that barren, dusty landscape for a very long time.
Anwir was created near immediately after this destruction came out, as Vetru rushed to 'amend' for his mistake- and for this, Anwir remained in their boundary filled in dust and ash for those many years it took for the vegetation to return and sprout again.
Anwir's Boundary is naturally dry and dusty after this, and there is never any real amount of water or moisture here- this new state after the actions of Vetru are the reason Anwir's Elemental manifested as a dust storm.
Generally their Elemental manifests itself as 2-3 little 'dust devils' no taller than Anwir themselves, and the dust devils follow Anwir about, spinning lazily and in constant motion. This is the default state of the Elemental, but Anwir can make them form one giant dust devil, or simply make it spread out in a giant dust storm that encompasses a large area. The wind whips harshly and the sand stings as it catches people up in it, and it can grow thick enough to make seeing through it near impossible.
Because of the destruction and the dryness brought on by Vetru's actions, Anwir's Boundary is prone to wildfires, and is likely to burst in any bad thunderstorm, extremely hot summer, or via the carelessness of humans. Anwir is fervent in their attempts at keeping fires at bay, and they are vigilant for any warning signs of a blaze.
Generally Anwir can keep the fires contained, and even use their Elemental to snuff out and suffocate fires when they are still small and just getting started. When they get a little too big to be stamped out, Anwir uses their Dust Storms to steer the flames in directions toward parts of the meadow they can better be contained and will burn out faster on their own, and even build up dirt mounds and trenches to keep the flames from hopping to other places in the Boundary.
Anwir also uses their Elemental to scare off intruders, play tricks, and disorient them. They can send the storm after someone who is causing disruption or harm to the Boundary, catching them up in the dusty wind and making life generally uncomfortable, and hard to see- most run off as quick as they can.
Anwir also uses their Elemental to play tricks on others, and can even manipulate the dust they stir up to look like odd shapes and figures, and lead unsuspecting victims astray, or scare them.
Their Elemental is surprisingly versatile, and Anwir has an insane amount of mastery and control over it- it comes in handy with their many tricks, plays, and deceitful ways.
When they were transformed, they had met an ill-fate by a wildfire that raged through the meadow they called home- the fire had come into being from Vetru's own Elemental, and at the behest of his volatile nature. This fire left many creatures dead or horribly scarred, and the land itself was thrown into discord- much of it's plantlife (if not all) was destroyed by the flames, and the heat and ash rendered the soil unfit for growing things for many, many years afterward. The once lush meadow became a barren wasteland whipped by wind and covered in dust and sand and old ash, and remained that barren, dusty landscape for a very long time.
Anwir was created near immediately after this destruction came out, as Vetru rushed to 'amend' for his mistake- and for this, Anwir remained in their boundary filled in dust and ash for those many years it took for the vegetation to return and sprout again.
Anwir's Boundary is naturally dry and dusty after this, and there is never any real amount of water or moisture here- this new state after the actions of Vetru are the reason Anwir's Elemental manifested as a dust storm.
Generally their Elemental manifests itself as 2-3 little 'dust devils' no taller than Anwir themselves, and the dust devils follow Anwir about, spinning lazily and in constant motion. This is the default state of the Elemental, but Anwir can make them form one giant dust devil, or simply make it spread out in a giant dust storm that encompasses a large area. The wind whips harshly and the sand stings as it catches people up in it, and it can grow thick enough to make seeing through it near impossible.
Because of the destruction and the dryness brought on by Vetru's actions, Anwir's Boundary is prone to wildfires, and is likely to burst in any bad thunderstorm, extremely hot summer, or via the carelessness of humans. Anwir is fervent in their attempts at keeping fires at bay, and they are vigilant for any warning signs of a blaze.
Generally Anwir can keep the fires contained, and even use their Elemental to snuff out and suffocate fires when they are still small and just getting started. When they get a little too big to be stamped out, Anwir uses their Dust Storms to steer the flames in directions toward parts of the meadow they can better be contained and will burn out faster on their own, and even build up dirt mounds and trenches to keep the flames from hopping to other places in the Boundary.
Anwir also uses their Elemental to scare off intruders, play tricks, and disorient them. They can send the storm after someone who is causing disruption or harm to the Boundary, catching them up in the dusty wind and making life generally uncomfortable, and hard to see- most run off as quick as they can.
Anwir also uses their Elemental to play tricks on others, and can even manipulate the dust they stir up to look like odd shapes and figures, and lead unsuspecting victims astray, or scare them.
Their Elemental is surprisingly versatile, and Anwir has an insane amount of mastery and control over it- it comes in handy with their many tricks, plays, and deceitful ways.